Dec 01, 2006, 02:42 AM // 02:42
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#41
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Wilds Pathfinder
Join Date: Oct 2005
Location: pit of brimstone
Guild: Squad Six Six Six [ssss]
Profession: A/Me
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Quote:
Originally Posted by TheGuildWarsPenguin
Mesmer hero is Norgu
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im sure he meant, the 2nd mesmer. all other core classes now have 2, except mesmer.
so yeah about that... where is he exactly? was it unbalanced to add 2 fast cast heroes?
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Dec 01, 2006, 02:48 AM // 02:48
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#42
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Krytan Explorer
Join Date: Sep 2005
Location: Sector 001
Guild: N/A
Profession: W/
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The description makes him sound like Data from Star Trek. He is a sentient android, pursues the goal of becoming more human, tries to understand human emotion, etc. (Data, that is.)
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Dec 01, 2006, 02:51 AM // 02:51
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#43
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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Quote:
Originally Posted by TheGuildWarsPenguin
Mesmer hero is Norgu
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Which still leaves one Mesmer missing (if you notice, the other core classes have two heroes each)...
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Dec 01, 2006, 03:01 AM // 03:01
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#44
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Desert Nomad
Join Date: Apr 2005
Location: Northeast USA
Guild: Guilded Rose
Profession: Me/
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it would have been nice to have 2 mesmers but have you seen the prices of mesmer runes at the trader?
*all* go for 100 each
if that doesnt speak for unpopularity of mesmers, then I dont know what does
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Dec 01, 2006, 03:36 AM // 03:36
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#45
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Site Contributor
Join Date: Jan 2006
Profession: R/
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50k?i smell a bug lol. If it gets lowered sux for the people that bought it.
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Dec 01, 2006, 03:38 AM // 03:38
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#46
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Desert Nomad
Join Date: Jun 2006
Location: IGN: Scarlet Test Ace
Guild: We play Isketch in [HoH]
Profession: E/
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w/e 50k faction isnt that hard to get lol HA r12s ftw!!
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Dec 01, 2006, 03:39 AM // 03:39
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#47
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Ascalonian Squire
Join Date: Aug 2006
Guild: InYurFace Gaming [IYF]
Profession: A/W
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Quote:
Originally Posted by Neo Nugget
50k?i smell a bug lol. If it gets lowered sux for the people that bought it.
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Why would it suck, I'm almost completely unlocked again I'm at 13k faction and can hold 55. I'd unlock him for 50 if I could, more overall spent faction.
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Dec 01, 2006, 03:42 AM // 03:42
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#48
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Furnace Stoker
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Even if they lower it to 3 or 6k it doesnt suck for me that i paid 50. I wouldnt have anything to spend them on anyway, being so close to UAX. And i like a higher Total Faction earned. The fact that i won't be gaining any faction for long months till next chapter saddens me.
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Dec 01, 2006, 05:52 AM // 05:52
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#49
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Banned
Join Date: Dec 2005
Location: You want see?
Guild: True Gods of War [True]
Profession: Mo/W
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Now, exactly what makes this guy special? Before you say "He's from teh mists nub", maybe I like norgu because he's an actor, or loves buffets.
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Dec 01, 2006, 06:33 AM // 06:33
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#50
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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Quote:
Originally Posted by Yawgmoth
Why would he work different than other heroes? He's just a ritualist, the only hero ritualist. It's confirmed.
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Cause rumor was that you would be able to change his primary, thats the only reason he would work different from other heroes, nothing else if hes stuck as a ritualist thats cool but sucks that we wont get the hero that can change his primary.
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Dec 01, 2006, 06:37 AM // 06:37
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#51
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Krytan Explorer
Join Date: Apr 2006
Guild: ...
Profession: W/Mo
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Quote:
Originally Posted by Neo Nugget
50k?i smell a bug lol. If it gets lowered sux for the people that bought it.
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like others have said, its not a bug.... it was done on purpose.
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Dec 01, 2006, 06:46 AM // 06:46
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#52
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Frost Gate Guardian
Join Date: Jun 2006
Location: Singapore
Guild: Ordo Chaotika
Profession: W/Mo
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I think we'd have to wait till the event begins to actually know how Razah works. But funny thing is ANet could probably have waited till they loaded up the update to include Razah. Anyway, I hope those guys that have gotten Razah got a refund for faction points when the update comes.
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Dec 01, 2006, 06:48 AM // 06:48
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#53
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Wilds Pathfinder
Join Date: Sep 2005
Guild: Tyrian Explorers League
Profession: R/P
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As things stand now, we have two each of every "major" profession (warrior, monk, ele, necro, ranger) and one each of every "minor" profession (mesmer, assassin, ritualist, paragon, dervish). This covers all the bases pretty nicely. If there's a mission where you NEED three of a major profession or two of a minor, I'd hope you'd take it seriously enough to do it with at least one other human (which doubles your hero pool for each profession).
For equality's sake it would have been nice to have a second mesmer, but... well, I think Ninna said it best
As for Razah not being a "variable" profession... not sure what I can say about that. Yeah, the Manuscripts and some 3rd-party previews said Razah would have a variable profession, and he doesn't. They also said we would have an elite mission and improved LFG function, and we don't (well, we'll have the mission tomorrow ). Plans change.
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Dec 01, 2006, 08:17 AM // 08:17
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#54
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Hold it!
Join Date: Jul 2006
Location: In your local courthouse.
Guild: The Arctic Marauders [TAM] (elite PvE, PM)
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It appears that Razah is a super hero? lol
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Dec 01, 2006, 08:17 AM // 08:17
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#55
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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Quote:
Originally Posted by Gaile Gray
Hey, guys, that cost is ... er... somewhat exaggerated! Razah will cost in the area of 6K with the release of the Domain of Anguish tomorrow.
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*snicker*
and a few already payed 50k for Razah. Nice one.
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Dec 01, 2006, 08:57 AM // 08:57
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#56
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Desert Nomad
Join Date: Jul 2005
Guild: One of Many [ONE]
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While not impossible, it would seem fairly strange to have a ritualist unlocked at 50k faction. Though a variable profession I could see at that (still high IMO).
According to gail sightings he is a ritualist.
Oh well, I am almost entirely PvE so not a big deal. Well, unless you have to go all the way through the elite mission, which I also wouldn't put it past them. For a variable profession probably worth it, for a ritualist - eh.
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Dec 01, 2006, 09:00 AM // 09:00
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#57
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Wilds Pathfinder
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
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Ah I see now, here is my input on this. Rzaha probably was hard to work with originally, because of the “Variable Professions” being a bit harder to implement for A-net. So since so many people thought he was going to be a Ritualist anyways, they made him into one. Furthermore it saved them a good amount of time and effort, on working out the many obstacles if he stayed to original design. In the end the people would be satisfied with this result.
My question is what, was his appearance before you guys made him just a plain old Ritualist? Also what was the major programming flaw, into making him a hero that could hold “Variable Professions”?
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Dec 01, 2006, 09:26 AM // 09:26
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#58
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Wilds Pathfinder
Join Date: Sep 2005
Location: Room V
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Looks pretty cool. I'm hoping the price for unlocking him goes down somewhat.
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Dec 01, 2006, 09:37 AM // 09:37
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#59
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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Wheres asp so i can laugh that he spent 50k buying one
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Dec 01, 2006, 10:06 AM // 10:06
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#60
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Krytan Explorer
Join Date: Dec 2005
Location: The netherlands > friesland > balk
Guild: [JAMM] Justified Ancients of Moo Moo
Profession: E/Me
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It's very sad that he is just a plain ritualist...
First i had the urge to unlock him, but now i don't even think about it....
Variable proffesion has been kicked into the recycle bin and so has been the idea of having to work for something cool....
And he isn't good enough for people who don't have factions, because you don't have many "good" ritualist skills....
*crosses fingers that razah is secretly still a variable proffesion* (would be cool in pvp too ^^)
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